HDRP Local Volumetric Clouds draw order vs. other transparent objects and particles.
Setup:
- HDRP 14 and Unity 2022.2.1
- LOCAL volumetric clouds, relatively close to the ground.
These clouds are local, and they will correctly obscure our sun and moon physical objects in the sky, which are both opaque objects sitting at a distance beyond the clouds. So far so good!
But, we also draw stars particles at night, on a huge sphere far beyond the clouds. This is done using the VFX system. These stars are incorrectly drawn over the clouds. So it appears that the local clouds are...
HDRP Local Volumetric Clouds draw order vs. other transparent objects and particles.
- HDRP 14 and Unity 2022.2.1
- LOCAL volumetric clouds, relatively close to the ground.
These clouds are local, and they will correctly obscure our sun and moon physical objects in the sky, which are both opaque objects sitting at a distance beyond the clouds. So far so good!
But, we also draw stars particles at night, on a huge sphere far beyond the clouds. This is done using the VFX system. These stars are incorrectly drawn over the clouds. So it appears that the local clouds are...
HDRP Local Volumetric Clouds draw order vs. other transparent objects and particles.